SECOND

CHANCES

TGN Studios Ltd is proud to present “Second Chances”, a game where the choice is up to you. Our objective is to provide a platform for young people to express themselves, and experience where that expression might lead them. Second Chances provides a wealth of imagined scenarios, engaging gameplay and comprehensive learning resources to help players envision a brighter future for themselves.
“Second Chances” is a project created by TGN Studios, a group of experienced game developers partnered with Restorative Justice Consultants.
The team is founded on the desire to bridge the gap between practical youth development and enrichment based technology. “Second Chances” is an entertainment based solution that allows young minds to flourish without the stigma of enforced interventions.

RESTORATIVE JUSTICE

Our game has been influenced by the Restorative Justice Approach. A wealth of research on Restorative Justice supports the notion that accountability is a key factor in reducing the probability of young adults engaging in harmful behaviors. We aim to equip them with the skills to think critically and de-escalate conflict.

AFFORDABLE INTERVENTION

We offer a range of pricing plans to allow for flexible access to our services and products. Our subscription service can be purchased on a monthly, annual or lifetime basis.

GET IN TOUCH

The team behind “Second Chances” is committed to the continued development of this platform. We are open to questions, as well as customer feedback.

ACCESSIBLE INTERACTION

The nature of our product lends itself to digital accessibility. Players and guardians can download “Second Chances” with the push of a button and make use of our service anywhere. The chat feature enables gameplay both in-person, and remotely.

TRACKING AND EXPORTING

Player accounts will record data on their most recent games, allowing guardians to monitor their progress and highlight areas in need of improvement.

COLLABORATIVE LEARNING

Our resource creates a method for parents, guardians and professionals to meaningfully engage with young people in their care on a range of topics. Players are exposed to choices and scenarios which the adult supervising their session can help guide them through.

DIVERSITY & INCLUSION

As part of our gameplay experience, we deliver a range of questions that apply to young individuals from various backgrounds. This makes our product accessible to anyone who might want to use it, while also allowing players to consider perspectives and scenarios that they may otherwise not be exposed to.

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